Purpose-built applications for session workflows. From session streaming to ADR session control — every tool designed by engineers who work in the room every day.
Session-tested tools from a working post-production facility
Tell us about your workflow and we'll recommend the right toolkit. Whether you're recording ADR, managing remote sessions, or tracking takes.
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Get help with your SoundByte-Labs tools
Reach our team directly for technical issues, licensing questions, or general inquiries.
support@soundbyteinc.com →Existing customers can submit and track support tickets through their dashboard.
Go to Dashboard →We aim to respond to all support requests within 24 hours during business days (Mon–Fri, EST).
Found a bug? Email us with your app version, macOS version, Pro Tools version, and steps to reproduce.
bugs@soundbyteinc.com →After purchasing, you'll receive a serial key (SBL-XX-XXXX-XXXX). Launch the app, and the activation dialog will appear on first run. Enter your serial key and you're set. Each serial supports up to 2 machines.
Yes. Deactivate from your current machine through the app's preferences, then activate on your new machine using the same serial key.
ADR Pilot requires Pro Tools 2023.6 or later for full PTSL SDK support. TrakBox works standalone or with any Pro Tools version. SoundLink is fully standalone and needs SoundLink running on the far-end Mac.
Currently our apps are optimized for Apple Silicon (M1/M2/M3). Intel builds are on our roadmap — contact us if you need Intel support.
Yes — every app offers a 14-day free trial with full functionality. No credit card required.
Guides and references for all SoundByte-Labs tools
PTSL SDK setup, cue sheet import formats, talent prompter configuration, keyboard shortcuts, and troubleshooting.
View docs →Take numbering schemes, session logging, CSV/PDF export, Pro Tools integration, and large display mode.
View docs →Audio device routing, peer setup over LAN or VPN, latency tuning, and connection troubleshooting.
View docs →Download the .dmg from your dashboard, open it, and drag the app to your Applications folder.
Launch the app and enter your serial key when prompted. The app will verify with our license server and activate.
For Pro Tools integration (ADR Pilot, TrakBox), ensure Pro Tools is running before launching the app. PTSL connects automatically via gRPC on localhost.
How SoundByte-Labs licensing works
ADR Pilot and TrakBox are bought outright — the perpetual, machine-tied model described below. SoundLink is a subscription and works differently: it is tied to your account rather than to a machine, it lasts while you subscribe rather than forever, and updates are included for as long as you do. Downloading SoundLink, being listed in the directory and answering a call are free permanently and need no subscription at all — only starting a session needs the Studio Plan. The full terms for both are in our Terms of Service.
SoundByte-Labs uses a perpetual, machine-tied license model. When you purchase an app, you receive a serial key that activates on your specific hardware. This ensures each license is tied to the person who purchased it.
Your license never expires. The app works forever on the machines it's activated on, even if you don't renew updates.
Each serial key activates on up to 2 machines (e.g., your studio rig and laptop). This is based on hardware fingerprinting — no dongles.
Your purchase includes 1 year of free updates. After that, you can optionally renew for continued updates at a reduced rate.
Each unique Mac is identified by its Hardware UUID. If you replace your computer's logic board or migrate to a new machine, you'll need to deactivate the old machine and reactivate on the new one.
No. Serial keys are licensed to individuals and tied to specific hardware. Sharing or redistributing serial keys is a violation of the license agreement.
You'll need to deactivate one of your existing machines before activating a new one. You can do this through the app's preferences or by contacting support.
We offer a full refund within 14 days of purchase if you're not satisfied. Contact support@soundbyteinc.com with your order ID.
Last updated 20 September 2026
These terms cover the SoundByte-Labs website and our applications — SoundLink, ADR Pilot and TrakBox. They are written to be read. If anything here is unclear, ask us at support@soundbyteinc.com before you buy, not after.
These apps are made and sold by SoundByte Inc. ("we", "us"), 445 Holly Stream Trail, Roswell, GA 30075, USA. By creating an account, downloading an app, or subscribing, you agree to these terms. If you are agreeing on behalf of a studio or company, you confirm you are allowed to do that.
SoundLink is a two-way audio bridge between two Macs. The split is deliberate and worth understanding before you pay for anything:
SoundLink is currently released as a beta. It works, it is used for real sessions, and it is also younger than our other apps. We say so on the app's page and we mean it — see section 9 about connections, and section 11 about what we do and don't promise.
New accounts get 14 days in which starting sessions is included. No card is required and nothing is charged when it ends — the account simply reverts to the free tier described above, and everything except starting a session keeps working. One trial per person; we may end a trial that is obviously being farmed across multiple accounts.
These are bought outright rather than subscribed to. A serial key activates on up to 2 machines using a hardware fingerprint, the licence does not expire, and the purchase includes 1 year of updates, optionally renewable after that. If you replace a Mac, email us and we will move the activation.
SoundLink lists members by username so studios can find each other. You can switch off discoverability in the app at any time, which removes you from search while leaving your account and your contacts working. Being listed shows your username, display name and optional location — never your email address.
SoundLink sends audio directly between the two Macs. That is what makes it fast, and it is also the one thing we cannot guarantee: some networks — certain corporate firewalls, hotel Wi-Fi, and some mobile carriers — refuse direct connections between two machines. When that happens the call will not connect, and it is a property of the network rather than a fault we can fix remotely.
This is exactly why the trial exists and why the refund window is 14 days: test it on the networks you actually work from before you commit. If it will not connect for you, tell us — we would rather refund you and learn what your network does than keep the money.
What you send through SoundLink is yours. Audio travels directly between the two machines and never passes through our servers, so we cannot listen to it, record it, or hand it to anyone else — there is nothing on our side to hand over. Recordings made by the app are written to your own Mac and stay there unless you send them somewhere.
We run the accounts and directory service on Cloudflare and we work to keep it up, but it is not guaranteed to be available at any particular moment, and there is no uptime commitment attached to these plans.
THE APPS AND THE SERVICE ARE PROVIDED "AS IS" AND "AS AVAILABLE", WITHOUT WARRANTY OF ANY KIND. To the fullest extent permitted by law, SoundByte Inc. disclaims all warranties, express or implied, including any implied warranty of merchantability, fitness for a particular purpose, title, and non-infringement. We do not warrant that the apps will be uninterrupted, error-free, secure, or that they will connect successfully on any particular network. SoundLink is beta software and you accept it as such.
Nothing here limits any right you have under consumer law that cannot lawfully be limited. If the law where you live gives you a guarantee stronger than this section, you keep it.
SoundLink is a bridge between two rooms — it is not a recorder, not a backup, and not an archive. Because we cannot see your sessions and cannot control either end's network or hardware, protecting the work is yours to do:
TO THE FULLEST EXTENT PERMITTED BY LAW, NEITHER SOUNDBYTE INC. NOR ITS OWNERS, OFFICERS, DIRECTORS, EMPLOYEES OR CONTRACTORS WILL BE LIABLE TO YOU FOR ANY INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, EXEMPLARY OR PUNITIVE DAMAGES, OR FOR ANY LOSS OF:
whether or not we were told such loss was possible, and regardless of whether the claim is framed as breach of contract, negligence, strict liability or anything else.
OUR TOTAL AGGREGATE LIABILITY FOR ALL CLAIMS RELATING TO THE APPS OR THE SERVICE IS LIMITED TO THE AMOUNT YOU ACTUALLY PAID US IN THE 12 MONTHS BEFORE THE EVENT GIVING RISE TO THE CLAIM. Where you have paid us nothing — a free account, a trial, or a free download — that amount is zero.
We are also not liable for failures caused by things outside our control: your network or your peer's, an internet or carrier outage, a firewall or router that refuses direct connections, your or your peer's hardware or operating system, a third-party service we rely on (such as Cloudflare, Stripe or a STUN provider), or force majeure.
These limits are a deliberate allocation of risk and are part of the basis on which the apps are priced. A subscription is a modest monthly fee; it cannot also carry the financial risk of a session. If we had to underwrite lost sessions, the product could not exist at this price. They apply even if a remedy in these terms is found to have failed its essential purpose. Nothing in this section excludes liability for fraud, for death or personal injury caused by negligence, or for anything else that cannot lawfully be excluded.
You agree to indemnify and hold harmless SoundByte Inc. and its owners, officers, employees and contractors from any claim, demand, loss or cost (including reasonable legal fees) brought by a third party and arising from your use of the apps — in particular any claim that you recorded, transmitted or distributed someone without the consent the law required, that you infringed someone's rights, or that you broke section 7. This is the flip side of the fact that we cannot see your sessions: we have no ability to prevent such a thing, so we cannot carry the risk of it.
We can suspend or close an account that breaks section 7, that is being used to harass members, or where we are legally required to. Where it is our call rather than a legal obligation, we will tell you why and refund any unused paid time. You can close your account at any time.
We may update these terms. If a change materially affects you, we will email the address on your account at least 14 days before it takes effect, so you can cancel first if you disagree. The "last updated" date at the top always tells you which version you are reading.
These terms are governed by the laws of the State of Georgia, USA, without regard to its conflict-of-laws rules. The state and federal courts located in Fulton County, Georgia have exclusive jurisdiction — except that nothing stops you from bringing a claim in your own country where consumer law gives you that right.
Any claim must be brought within one year of when it arose, or it is permanently barred, to the extent the law allows such a limit.
If any part of these terms is held unenforceable, that part is narrowed to the minimum extent necessary and the rest stays in force — in particular, if a limit in section 13 is reduced, every other limit continues to apply. Our not enforcing something on one occasion is not a waiver of it. These terms, with the Privacy Policy, are the whole agreement between us about the apps.
SoundByte Inc., 445 Holly Stream Trail, Roswell, GA 30075, USA
Accounts, billing and refunds: support@soundbyteinc.com
Anything else: info@soundbyteinc.com
See also our Privacy Policy.
Last updated 20 September 2026
The short version: we cannot hear your sessions, we don't keep a record of who called whom, and there is no analytics or advertising code anywhere on this site or in our apps. What follows is the detail, including the parts that are less flattering.
When you create an account: your email address, the username and display name you choose, and a one-way hash of your password — never the password itself. Optionally a location and phone number if you choose to add them to your profile; both are optional and neither is required to use anything.
When you subscribe: Stripe's customer and subscription identifiers, your plan status and renewal date. Card numbers go to Stripe and never reach us.
When you use SoundLink: the contacts you add, and whether each of you has agreed to connect. While the app is open, the fact that you are online is held in memory only, for as long as your app stays connected, so that other members can see you are available.
When you send a problem report: your username and display name, your Mac's model identifier, the app version, and recent connection statistics and events. It deliberately does not include your contact list or anyone else's email address.
When you activate a perpetual app (ADR Pilot, TrakBox): a hardware fingerprint of that Mac, so the serial key can be tied to it.
The website stores one thing in your browser: your sign-in token, kept in local storage so you stay signed in between visits. It is not a tracking cookie and it goes nowhere but back to us.
To connect two Macs directly, each has to learn the other's public address. This has two consequences we would rather state plainly than bury:
Our servers see your IP address when your app or browser talks to them, as any server does. We do not build profiles from it.
We do not sell your data. There is no advertising business here to sell it to.
Wherever you live, you can ask us to show you what we hold about you, correct it, export it, or delete it. Email support@soundbyteinc.com and we will do it within 30 days. We will not make you jump through hoops or try to talk you out of it, and asking will never affect your account.
If you are in the UK or EU, our basis for holding account data is performing the contract you signed up for; for billing records it is a legal obligation; for problem reports it is our legitimate interest in fixing the app. You can object, and you can complain to your data protection authority.
These are professional audio tools and are not intended for anyone under 16. We do not knowingly collect data from children. If you believe a child has created an account, tell us and we will remove it.
Passwords are stored as one-way hashes. Sign-in tokens are stored hashed, so a copy of our database would not hand anyone a working login. Everything travels over HTTPS. No system is perfect; if we ever have a breach that affects you, we will email you and say what happened rather than hope you don't notice.
If we change this policy in a way that matters, we will email the address on your account before it takes effect. The date at the top tells you which version you are reading.
Privacy questions, data requests, and anything in this document: support@soundbyteinc.com, or write to SoundByte Inc., 445 Holly Stream Trail, Roswell, GA 30075, USA.
See also our Terms of Service.
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